{"id":5699,"date":"2022-03-16T04:10:17","date_gmt":"2022-03-16T04:10:17","guid":{"rendered":"https:\/\/studysection.com\/blog\/?p=5699"},"modified":"2022-03-16T05:27:31","modified_gmt":"2022-03-16T05:27:31","slug":"multithreading-in-net","status":"publish","type":"post","link":"https:\/\/studysection.com\/blog\/multithreading-in-net\/","title":{"rendered":"Multithreading in .Net"},"content":{"rendered":"<p>A <strong>thread <\/strong>is a separate stream of instructions in a program and is analogous to a sequential program.<br \/>\nThe true use of a thread is not a single sequential thread, but rather the use of several threads in a single application. Multithreading refers to multiple threads running at the same time and doing various activities.<\/p>\n<p><img decoding=\"async\" src=\"https:\/\/studysection.com\/blog\/wp-content\/uploads\/2022\/03\/process.png\" alt=\"process\"\/><\/p>\n<h2>Namespace System.Threading<\/h2>\n<p>System.Threading is the namespace that gives different sorts to help in the development of multithreaded applications.<\/p>\n<p><img decoding=\"async\" src=\"https:\/\/studysection.com\/blog\/wp-content\/uploads\/2022\/03\/process1.png\" alt=\"process1\" \/><\/p>\n<h3>System.Threading.Thread class<\/h3>\n<p>In <a href=\"https:\/\/studysection.com\/blog\/entity-framework-introduction-in-net\/\">.net<\/a> allows you to manage the execution of managed threads in your program using thread class also known as managed threads.<\/p>\n<p><img decoding=\"async\" src=\"https:\/\/studysection.com\/blog\/wp-content\/uploads\/2022\/03\/process2.png\" alt=\"process2\"\/><\/p>\n<h3>Multithreading Implementation<\/h3>\n<p><code>using System;<br \/>\nusing System.Threading;<br \/>\nnamespace threading<br \/>\n{<br \/>\n    class Program<br \/>\n    {<br \/>\n        static void Main(string[] args)<br \/>\n        {<br \/>\n            Console.WriteLine(\"******Current Threads Information******\\n\");<br \/>\n            Thread t = Thread.CurrentThread;<br \/>\n            t.Name = \"Primary_Thread\";<br \/>\n            Console.WriteLine(\"Thread Name: {0}\", t.Name);<br \/>\n            Console.WriteLine(\"Thread Status: {0}\", t.IsAlive);<br \/>\n}<\/code><\/p>\n<p><strong>Thread Creation<\/strong><br \/>\n<code>using System;<br \/>\nusing System.Threading;<br \/>\nnamespace threading<br \/>\n{<br \/>\n    class Program<br \/>\n    {<br \/>\n        static void Main(string[] args)<br \/>\n        {<br \/>\n            Thread t = new Thread(myTest);<br \/>\n             t.Start();<br \/>\n            Console.WriteLine(\"Main thread is Running\");<br \/>\n            Console.ReadKey();<br \/>\n        }<br \/>\n        static void myTest()<br \/>\n        {<br \/>\n            Console.WriteLine(\"Running other Thread\");<br \/>\n        }<br \/>\n    }<br \/>\n} <\/code><\/p>\n<p><strong>Background Thread<\/strong><br \/>\nThe application&#8217;s process continues to run as long as at least one foreground thread is active. If more than one foreground thread is operating when the Main() method is called, the application&#8217;s process remains active until all foreground threads have completed their tasks, at which point all background threads will be terminated.<\/p>\n<p><code>using System;<br \/>\nusing System.Threading;<br \/>\nnamespace threading<br \/>\n{<br \/>\n    class Program<br \/>\n    {<br \/>\n        static void Main(string[] args)<br \/>\n        {<br \/>\n            Thread t = new Thread(myFun);<br \/>\n            t.Name = \"Thread1\";<br \/>\n            t.IsBackground = false;   \/\/can define it as being either a foreground or background thread by setting the property IsBackground<br \/>\n            t.Start();<br \/>\n            Console.WriteLine(\"Main thread Running\");<br \/>\n            Console.ReadKey();<br \/>\n        }<br \/>\n        static void myFun()<br \/>\n        {<br \/>\n            Console.WriteLine(\"Thread {0} started\", Thread.CurrentThread.Name);<br \/>\n            Thread.Sleep(2000);<br \/>\n            Console.WriteLine(\"Thread {0} completed\", Thread.CurrentThread.Name);<br \/>\n        }<br \/>\n    }<br \/>\n}<\/code><\/p>\n<p><small><em>The English language is the most widely used language as a medium of communication around the world. Having a certification for the English language can be an advantage. StudySection provides an <a href=\"https:\/\/www.studysection.com\/english-language-advanced-diploma\">English Certification Exam<\/a> that tests English language proficiency in English grammar, reading, and writing.<\/em><\/small><\/p>\n","protected":false},"excerpt":{"rendered":"<p>A thread is a separate stream of instructions in a program and is analogous to a sequential program. The true<\/p>\n","protected":false},"author":1,"featured_media":5700,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[6],"tags":[353,770],"acf":[],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v21.7 - https:\/\/yoast.com\/wordpress\/plugins\/seo\/ -->\n<title>Multithreading in .Net - StudySection Blog<\/title>\n<meta name=\"description\" content=\"A thread is a separate stream of instructions. 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